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ui.h

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00001 /*  This file is a part of gtkboard, a board games system.
00002     Copyright (C) 2003, Arvind Narayanan <arvindn@users.sourceforge.net>
00003 
00004     This program is free software; you can redistribute it and/or modify
00005     it under the terms of the GNU General Public License as published by
00006     the Free Software Foundation; either version 2 of the License, or
00007     (at your option) any later version.
00008 
00009     This program is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012     GNU General Public License for more details.
00013 
00014     You should have received a copy of the GNU General Public License
00015     along with this program; if not, write to the Free Software
00016     Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111 USA
00017 
00018 */
00019 #ifndef _GTKBOARD_H_
00020 #define _GTKBOARD_H_
00021 
00022 #include <gdk/gdk.h>
00023 #include <gtk/gtk.h>
00024 #include <stdio.h>
00025 #include "game.h"
00026 
00027 // FIXME: confusing name. Make this 2 macros: human_to_move and machine_to_move
00028 #define player_to_play (cur_pos.player == WHITE ? ui_white : ui_black)
00029 
00030 enum {NONE, HUMAN, MACHINE};
00031 
00032 extern Game *games[];
00033 
00034 extern Pos cur_pos;
00035 
00036 extern const int num_games;
00037 
00038 extern FILE *move_fin, *move_fout;
00039 
00040 extern int state_player;
00041 
00042 extern gboolean engine_flag;
00043 
00044 extern gboolean ui_stopped;
00045 extern gboolean ui_cheated;
00046 extern gboolean ui_gameover;
00047 extern gboolean state_gui_active;
00048 extern gboolean game_file_label, game_rank_label;
00049 
00050 extern Game *opt_game;
00051 extern FILE *opt_infile;
00052 extern int opt_delay;
00053 extern int opt_quiet;
00054 extern int ui_white;
00055 extern int ui_black;
00056 extern int opt_white;
00057 extern int opt_black;
00058 extern int opt_verbose;
00059 
00060 gboolean impl_check ();
00061 void ui_send_make_move ();
00062 void set_game_params ();
00063 void reset_game_params ();
00064 void ui_terminate_game ();
00065 void ui_start_game ();
00066 void start_game_num (int);
00067 void ui_check_who_won ();
00068 void ui_cancel_move ();
00069 void game_set_init_pos_def (Pos *);
00070 
00071 #endif