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dirmaze.h

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00001 #ifndef _HYPERMAZE_H_
00002 #define _HYPERMAZE_H_
00003 
00004 #include "game.h"
00005 #include "move.h"
00006 
00007 #define HYPERMAZE_CELL_SIZE 20
00008 #define HYPERMAZE_NUM_PIECES 10
00009 
00010 #define HYPERMAZE_BOARD_WID 25
00011 #define HYPERMAZE_BOARD_HEIT 25
00012 
00013 extern char hypermaze_colors[6];
00014 
00015 extern Game Hypermaze;
00016 
00017 void hypermaze_init (void);
00018 
00019 #endif